Half Life Coop Mods

Half Life Coop Mods Average ratng: 6,7/10 9437 reviews

Synergy is a simple Half-Life 2 Modification (Mod) that enables you to play through the Half-Life 2 series and many other 3rd-party campaigns cooperatively with friends. Black Mesa is a fan recreation of Half Life in Source being sold, Sven Coop is a free, not-Valve-made mod in GoldSrc that contains the entire original Half Life game, so I don't think Valve will really care if a mod ports the entire game to another Source game that already has a lot of ripped and stolen assets.

(Redirected from List of GoldSrc engine mods)
Escape from Woomera is a point-and-click adventure game set in the Woomera Immigration Reception and Processing Centre

This is a list of GoldSrc mods (modifications) for the video game Half-Life.

The list is divided into two categories: clientside and serverside mods. These terms do not necessarily indicate whether each mod can be run on multiplayer servers.Clientside mods add content to the game, such as a new storyline, models or sounds. In contrast, serverside mods add functionality.

  • 1Clientside mods
    • 1.2Multiplayer mods

Clientside mods[edit]

Single-player mods[edit]

  • Cry of Fear – The spiritual successor of Afraid of Monsters, it puts the player in the shoes of Simon, a paraplegic who writes a book for therapy, and in the process faces the inner demons that plague his thoughts. It features a co-op mode. Though initially a mod, it was later released as a free standalone game in 2013 via Steam.
  • Escape from Woomera - An unfinished point-and-click adventure game, intended to critique the treatment of mandatorily detained asylum seekers in Australia as well as the Australian government's attempt to impose a media blackout on the detention centers.
  • They Hunger – This is a single-player horror-based mod. It was released by Neil Manke's Black Widow Games in three episodes, the first in 1999, the second in 2000, and the final installment in 2001. All three were at one point bundled with PC Gamer magazine.
  • USS Darkstar – This mod follows a scientist on a deep-space scientific mission aboard an interstellar spacecraft. When an experiment goes awry, the player has to defend himself against aliens. This mod was featured by the PC Gamer magazine on its demo CD in 2001.
  • Wanted! – A Wild West-style mod which follows a town Sheriff and his hunt for a bandit. Enemies include rattlesnakes, Native Americans and other outlaws. It contains original voice acting and era-specific weapons, and was created by Maverick Developments and released as a free mod. For some time it was bundled with the retail version of Counter-Strike, along with another mod by Maverick Developments, Absolute Redemption which was a chapter set between Half-Life and Half-Life 2.[1]

Multiplayer mods[edit]

Team deathmatch[edit]

  • Action Half-Life – A team-based multiplayer mod developed as part of the popular series of 'Action' based mods, designed to emulate the feel of an action movie. Members of the development team had previously worked with developers of Counter-Strike on the mod Action Quake 2.
  • Counter-Strike – A team-based, hugely successful, tactical first-person shooter game involving rounds of combat between two teams, counter-terrorists and terrorists. It was originally a mod and later a commercially released game.
  • Deathmatch Classic – A free, official Half-Life mod by Valve that updates the multiplayer gameplay from id Software's Quake, featuring enhanced textures, models, and lighting.[2] It was released on June 7, 2001,[3] and included in an update to Half-Life a month later.[4]OS X and Linux ports of the Windows game were released through Steam in August 2013.[5]
  • Earth's Special Forces - Fighting oriented game based on manga/anime Dragon Ball Z with unique three dimensional battle system.
  • Firearms – Firearms is a team deathmatch based game where the emphasis is on weapons and player customization.
  • Frontline Force – A team oriented first person shooter mod.[6]
  • Ricochet – A free, official Half-Life mod by Valve. It was released on November 1, 2000,[citation needed] and included in Half-Life's version 1.1.1.0 update, released on June 12, 2002.[7] Ports of the game to OS X and Linux were released through Steam on August 1, 2013.[8]
  • Science and Industry – A team-based multiplayer mod in which players take the roles of security guards at two competing research firms. It features a weapons research system.
  • The Specialists – This multiplayer mod is intended to resemble a generic action movie.

Objective gameplay[edit]

  • Day of Defeat – A World War IIfirst-person shooter, originally a mod and later a commercially released game.
  • Team Fortress Classic – Originally a mod ported from QuakeWorld that introduced a class-system style of play that allowed for many diverse playing styles. With the introduction of Steam it became a standalone game and as of October 10, 2007 it has a commercially released sequel Team Fortress 2.
  • Global Warfare – A team play class based mod set in the Middle East with frantic gameplay and new features (e.g. troop transports taking players into battle).

Other[edit]

  • Master-Sword – A Roleplaying Game originally released in 1998, it has since gone through several revivals.
  • Natural Selection – A mod in which two teams (humans and aliens) fight against each other. Its utilizes a mixture of first-person shooter and real-time strategy gameplay. It gained a standalone successor, Natural Selection 2.
  • The Ship - Set on a 1920s recreational cruise ship. Each player is assigned a quarry, and the object is to murder him or her with nobody watching, while at the same time watching out for, and defending themselves against their own hunter. Later released as a standalone game on the Source engine.[9]
  • Sven Co-op – Is a co-op mod in which players fight against computer-controlled enemies, it was released as a standalone game in 2016. Apart from user contributed missions it is also possible to play co-operatively through the original Half-Life game.[10][11]

Serverside mods[edit]

The Half-Life serverside engine could originally only support one mod at a time, because it used to load a DLL which contained the standard engine as well as the mod.

Metamod is a serverside mod that fixed this, allowing multiple mods to be run at once. Many such mods run under Metamod, referred to as Metamod plugins.[12]

The AMX Mod[13] was a plugin running under Metamod that allowed scripts to be written for the servers.It got its name from the filename extension of compiled Pawn files, which stands for Abstract Machine eXecutive.In 2007 the AMX Mod project was merged into the related AMX Mod X, which had more features.[14]

See also[edit]

References[edit]

  1. ^'IGN: Counter-Strike Review'. IGN. Retrieved May 17, 2007.
  2. ^Walker, Trey (June 7, 2001). 'Valve releases Deathmatch Classic mod for Half-Life'. GameSpot. CBS Interactive. Retrieved October 18, 2016.
  3. ^Goldstein, Maarten (June 7, 2001). 'Half-Life DMC Released'. Shacknews. Retrieved October 18, 2016.
  4. ^Gibson, Steve (July 11, 2001). 'Half-Life v1.1.0.7'. Shacknews. Retrieved October 18, 2016.
  5. ^alfred (August 1, 2013). 'Deathmatch Classic Update released'. Steam. Valve Corporation. Retrieved October 18, 2016.
  6. ^Andrew Cretella. 'The Half-Life Mod Archives Vol. 2: Frontline Force'. Archived from the original on 2013-06-25. Retrieved 2017-12-22.
  7. ^Goldstein, Maarten (June 12, 2002). 'Half-Life/Counter-Strike Updates'. Shacknews. Retrieved October 18, 2016.
  8. ^alfred (August 1, 2013). 'Ricochet update released'. Steam. Valve Corporation. Retrieved October 18, 2016.
  9. ^http://www.moddb.com/mods/the-ship
  10. ^McElroy, Griffin (July 17, 2013). 'Half-Life co-op mod getting standalone release on Steam'. Polygon. Vox Media. Archived from the original on August 12, 2015. Retrieved August 12, 2015.
  11. ^Meer, Alec (July 4, 2013). 'Sven Co-Op & The 7 Most Beautiful Words In The World'. Rock, Paper, Shotgun. Retrieved August 12, 2015.
  12. ^Metamod Plugins list
  13. ^amxmod.net
  14. ^amxmodx.org
Retrieved from 'https://en.wikipedia.org/w/index.php?title=List_of_GoldSrc_mods&oldid=891541833'

Did you know that in 2004 Valve launched Half-Life 2 [official site]? And did you know that Episode 1 followed two years later and Episode 2 a year after that? Did you know it’s now been ten years and besides a mass of rumours, bad jokes and conversations with unverified sources, Gordon Freeman’s elusive third Half-Life outing – be that Half-Life 3 or HL2: Episode 3 – is still Not A Thing?

I’m sure you did. Let me now ask you this: do you know about Half-Life 2’s modding scene – a community which has been producing consistently brilliant tweaks and tinkerings to Freeman’s Combine-killing shooter for over a decade? Built from Valve’s Source Engine, the following list is comprised of single and multiplayer mods for the Seattle-based dev’s seminal and ever-enduring FPS – some of which are set in Freeman-familiar worlds, others which take on completely new looks entirely.

I know it’s hard to swallow, but Half-Life 3 might never happen. Play these mods instead.

Get a Life

By Cide

Get a Life was one of the first Half-Life 2 mods I ever played, and I instantly loved how different it was from its source material. Playing as Alexander Zemlinsky, you assume control of a vulnerable subway technician suffering from leukaemia and are tasked with taking on an unscrupulous agency and waves of otherworldly beings.

As an everyday civilian, Zemlinsky can barely handle the mod’s 13-weapon arsenal and afflictions such as bleeding, dizziness, shaking while aiming, and limping make combating its 60+ enemy types across its 24 maps less than straightforward. Add that to the mod’s limb damage system and you’ve got your work cut out for you. Upgradable weapons and drugs that trigger a special bullet-time mode work in your favour across Get a Life’s ten hour or so runtime.

GoldenEye: Source

By Team GoldenEye: Source

Designed to reimagine the Nintendo 64’s wonderful GoldenEye FPS from 1997, GoldenEye Source is a fan-made Half-Life 2 total conversion mod with one goal in mind: “To bring the memories and experiences from the original GoldenEye64 back to life using Source technology.”

It’s been around for almost 12 years and has been consistently updated along the way – having launched its version 5.0 last year. Classic maps such as the Bunker and the Dam return, however while its team promise to maintain the “original feel” of the game now two some decades old, naturally it’s been brought up to speed with ten multiplayer game modes, 25 maps in total and all 28 weapons from the original. Here’s its latest trailer:

Mods

Neotokyo

By Studio Radi-8

Set in a fictionalised cyberpunk Tokyo some 30 years into the future, Neotokyo is best described as a class-leaning Counter-Strike mixed with the Japanese fantasy/sci-fi manga series Ghost in the Shell. Government corruption is said to have turn the Japanese capital as we once knew it into a dystopian nightmare where war rages between the military sect Jinrai and the National Security Force. In practice this means loads of twitch shooting and relentless warring across Team Deathmatch and Capture the Ghost – the latter of which is portrayed by a female robot and is, as you probably expect, this mod’s version of capture the flag.

Once housed on ModDB, Neotokyo now exists on Steam and can be downloaded without owning Half-Life 2 itself which is pretty neat.

Minerva: Metastasis

By Adam Foster

Perhaps Minerva’s greatest achievement is that much of its sprawling levels play out in tight corridors and confined spaces, yet it rarely, if ever, feels cramped or claustrophobic. And this is testament to lone creator Adam Foster who, through this wonderfully designed three-episode mod, wound up with a full-time job at Valve.

Filling the boots of an unnamed hero, you’re tasked with uncovering the mysteries of the heavily Combine guarded island you’ve been held prisoner on. “Something is going on here,” suggests the mod’s blurb. “Your goal is to uncover what that is and destroy it.” Doing so will lead you into the island’s central mine shaft and with the help of the titular Minerva – who only exists via on-screen text messaging – you’ll set about taking down whatever it is that’s keeping you trapped on the archipelago.

First released in 2007, Foster launched Minerva on Steam Workshop on 2013. You’re required to already own Half-Life: Episode One to play.

Research and Development

By mbortolino

A non-combative game before non-combative games were cool. Crafted in 2009, two years after the aforementioned Minerva, R&D was often uttered in the same breath as Adam Foster’s work by way of its originality and ambition. Minus guns, besides the Gravity Gun, Gordon Freeman must here rely on his wits as you guide him through a series of tricky, often mind-building and sometimes infuriating puzzles. Occasionally, you’ll face the odd baddie who wants nothing more than to see you dead, but only by leveraging your surrounds can you see them off.

“You’re definitely not Edward Pistolhands,” said Alec not long after R&D’s release, before saying this:

“The best comparison, oddly, is the original Half-Life – a game whose noble puzzle values its sequel largely abandoned in favour of super-atmospheric action. There is very much that sense of strange tricks and traps born of scientific experimentation, and your largely non-combative persona is in many ways more in keeping with the mind-over-matter character we’re often told Gordon Freeman is than the openly, incongruously murderous role he dons in Valve’s games.”

Half life 1 coop mod download

Games such as the Talos Principle have since performed the idea better, but R&D was well ahead of its time some eight years ago.

The Stanley Parable

By Cakebread

How to explain The Stanley Parable without spoiling it? And how to explain it without sounding mad? Two tough questions that I’d honestly rather you worked out for yourself because The Stanley Parable really needs to be experienced to be believed. You probably already know this mod went onto become a fully realised paid-for game – which is absolutely worth paying – however its less sophisticated, rougher-around-the-edges, and free mod version can still be played and enjoyed today.

Exploring themes of 9-5 culture, the illusion of choice, and the contradictions of self-fulfilment, The Stanley Parable takes you on a journey where your only friend is an omnipresent, overseeing narrator. But do you trust him?

“You will make a choice that does not matter,” suggests the mod’s description. “You will follow a story that has no end. You will play a game you cannot win… it’s actually best if you don’t know anything about it before you play it.” I agree.

Black Mesa

Half life 1 coop mod

By Black Mesa Dev Team

Put simply, Black Mesa is a mod project that started in 2012 with the aim of reimagining the original Half-Life in its sequel’s Source Engine. Having somewhat grown arms and legs since, Black Mesa now exists as a free mod which its creators the Crowbar Collective are no longer progressing, and a paid-for Early Access game, which will receive the most attention.

For example, this means Xen – the otherworldly zone Gordon Freeman visits towards the end of the original game – will not feature in Black Mesa’s mod version, and the premium version plans to add ten or so hours which won’t feature for free. That said, about 85 percent of the single player game does exist in the mod and is for the most a beautiful reinterpretation of Freeman’s first outing. Perhaps the best testimonial I’ve spotted for Black Mesa is tied to generational differences: “Now I understand what people felt like in 1998,” said ModDB user HunteR4708 which is probably absolutely right, even if it makes me myself feel old.

Half Life 2 Coop Mods Obsidian Conflict

Silent Hill: Alchemilla

By White Noise

There are loads of horror-inspired Half-Life 2 mods kicking around these days, however 2015’s first-person Silent Hill: Alchemilla is my favourite. While it claims to tell a “completely original story”, Alchemilla is heavily inspired by the first game and reimagines its world – particularly the titular hospital and the outside otherworld areas – to terrifying effect.

Without spoiling anything, its puzzles are a little on the light side, so it’s perhaps best to avoid diving into this one expecting a revolutionary first-person modern day retelling of the 1999 debut – a la Resident Evil 7. That said, while Alchemilla promises to entertain “fanatics of the original game”, there’s definitely enough meat on this ‘uns bones to impress series fans of all understandings.

Synergy

By Synergy Team

If co-operative multiplayer is your bag, look no further than Synergy. Another long-standing mod that’s since been housed in the Steam Workshop, Synergy was born from a number of other mods – DC Co-op 2, Dev Co-op, Tim-Coop, for example – and stands to let players play through Half-Life 2’s otherwise single-player campaigns with friends.

Be that Half-Life 2’s base game, Episode One and/or Two, you and your pals can take down Headcrabs, Gunships and Striders to your heart’s’ content – and Synergy now even works with other user-made mods such as the aforementioned Minerva: Metastasis. Synergy also brings a handful of its own levels to the table, which means there’s plenty here to hold you and your pals’ attention.

Dino D-Day

By Digital Ranch Interactive

Besides having the best name on this entire list, Dino D-Day almost certainly has the best premise: during the second World War, Hitler has discovered a way to resurrect dinosaurs and, by fighting online, players can either choose to side with the Allies or the Nazis.

Now, a war-based Deathmatch-style shooter that lets players ride around on dinosaurs is probably enough to sell those of you inclined, however Dino D-Day offers a host of classes which vary on each side, a range of dinos, and an impressive arsenal of weaponry.

Dino D-Day is another mod which has since graduated to paid-for Steam release, however the original freebie itself is still available to download and packs five maps and three game modes – the latter of which includes team deathmatch, king of the hill, and objective mode.

Honourable Mentions

Garry’s Mod
By Garry Newman

The archetypal mod – Garry Newman’s Garry’s Mod offers players a sandbox and tools to make it their own. There are no rules or objectives, but tens of thousands of players and game modes.

Prospekt
By Richard Seabrook

Prospekt has received middling reviews on Steam, however is a fun one-man project which furthers the story Adrian Shephard, star of Half-Life 1 expansion Opposing Force.

Dear Esther
By The Chinese Room

The non-combat exploration game, or Walking Simulator if you prefer, that started it all.

HL2: Capture the Flag
By MeNtHoL

Simple, yet necessary. The Half-Life 2 Deathmatch mode than never was.

Nuclear Dawn
By GameConnect

A lovely FPS/RTS hybrid.

As noted above, Half-Life 2’s modding community has now been operating for well over ten years. This means I’ve definitely missed some crackers, but the above list should more than get those of you new to the scene started. Again, these are my own favourites but, as always, I’d love to hear which ones I’ve missed in the comments below.